Two opposing commanders. Three choices each. Nine possible outcomes.
Download free tactical Decision Game card packets, inspired by the Battles of Nuʻuanu (1795) and Mokuʻohai (1782). Make your decisions, compare outcomes and explore command under uncertainty.
Take command in a two-player Tactical Decision Game inspired by the Battle of Nuuʻanu (1795).
One commander must decide how aggressively to pursue a retreating enemy through narrowing terrain. The other must decide whether to hold, counterattack or withdraw as the enemy approaches.
Each commander secretly selects one of three actions. Reveal your decisions simultaneously, consult the results matrix and discuss how terrain, uncertainty and freedom of action shaped the outcome.