Command is the Management of Attention
Originally published by Armchair Dragoons
An exploration of command as the discipline of attention—how commanders allocate limited perception, focus, and judgment under uncertainty.
Related Game
A Simple Game About Attention and Decision
A compact design by Brian Train exploring how limited attention shapes choices under constraint.
A simple experience that reflects the same core idea: command as the management of attention.
By Brian Train • Used with permission
By Brian Train • Used with permission
Wargaming Misunderstood: Practitioner Perspectives on a Recent Critique of U.S. Military Wargaming
Originally published by Armchair Dragoons
Designing Judgment: Leadership Under Uncertainty on the Modern Battlefield
Originally published by the Modern Warfare Institute